NVIDIA's new GeForce drivers include a framerate cap to reduce latency

Igor Bonifacic
Contributing Writer
Engadget

With CES as a backdrop, NVIDIA has released its first set of GeForce drivers for 2020. Alongside the usual slate of compatibility updates and bug fixes, the software includes a new feature that allows you to set a framerate limit across all your games, whether they individually offer the option or not.

According to NVIDIA, a global framerate cap has been one of the most requested features from its users. It's especially useful on notebooks and gaming laptops since it allows you to conserve battery power by stopping your graphics card from running at full load if it doesn't need to. In some instances, limiting a game's framerate can also lead to reduced latency. Combine those with the fact that not all video games include the option, and it's easy to see why NVIDIA is adding the setting.

NVIDIA Control Panel

Once you've installed the new drivers, you can set a max framerate by launching the NVIDIA Control Panel. Click on the "Manage 3D settings" menu item under the 3D Settings heading, and then scroll down through the "Global Settings" panel until you see the "Max Frame Rate" option. Once there, turn it on and then decide on a limit. Usually, it's best to go with one that's equivalent to your monitor's refresh rate. So, for example, if you have a 144Hz monitor, set a 144 FPS max.

Variable Rate Supersampling

The update also adds a new rendering technique called Variable Rate Supersampling (VRSS) that can improve how virtual reality games look. NVIDIA claims the feature can make a VR game look better without negatively impacting performance since it only turns on when there's extra GPU headroom. At the moment, approximately 24 DirectX 11-compatible VR games can take advantage of VRSS.

Besides those new features, the update also includes support for eight new G-Sync Compatible displays, and adds ray tracing to Wolfenstein: Youngblood.